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Vampire: The Masquerade – Bloodlines 2 just released to middling reviews (or in the case of our Bloodlines 2 review, pretty bad), and it seems that gamers might be feeling the vampire fatigue. Next year, the much anticipated Marvel's Blade is scheduled for release, so it's a difficult environment in which to release your new vampire-based game.
The Witcher 3 director Konrad Tomaszkiewicz is hoping to defeat the odds, with his new studio's first game The Blood of Dawnwalker. In an interview with GamesRadar+, he says that the game will not be "going fully into the vampire fantasy" thanks to the protagonist Coen's status as a Dawnwalker. Half-man, half-vampire, Coen can choose how to approach each mission, either as a regular human in the day, or a stealthy vampire at night.
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The Blood of Dawnwalker: Everything we know so far
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The Blood of Dawnwalker "isn’t that big" because its small team with Witcher 3 vets would rather prioritize "layers" and "didn't want to make an open world for, like, 400 hours"
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"You could go and keep beating up people on top of buildings" forever in Vampire: The Masquerade – Bloodlines 2, but devs say "we're not making GTA" because even vampires need to sleep
The Blood of Dawnwalker "isn’t that big" because its small team with Witcher 3 vets would rather prioritize "layers" and "didn't want to make an open world for, like, 400 hours."
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George YoungSocial Links NavigationFreelance News WriterFreelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.
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The Blood of Dawnwalker: Everything we know so far
The Blood of Dawnwalker "isn’t that big" because its small team with Witcher 3 vets would rather prioritize "layers" and "didn't want to make an open world for, like, 400 hours"
"You could go and keep beating up people on top of buildings" forever in Vampire: The Masquerade – Bloodlines 2, but devs say "we're not making GTA" because even vampires need to sleep
Vampire: The Masquerade – Bloodlines 2 is not the faithful sequel I'd hoped to see, but maybe that's a bigger marker of progress than it seems
CD Projekt Red veteran behind The Blood of Dawnwalker says time isn't just a "resource" in the RPG but a currency, which players are in control of "fully" as they contend with the vampire game's unique 30 day limit
Step aside Duskbloods, Dawnwalker, and Bloodlines 2 – somebody give me a Buffy the Vampire Slayer RPG to commemorate the series' revival
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The Witcher 3 director says his upcoming RPG The Blood of Dawnwalker isn't "going fully into the vampire fantasy," and expect some Dishonored vibes
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